Thursday, 18 October 2012

Final submission - Project 2



3DS pre-production renders


Postproduction renders




Multisectional sequences








Collage of images


A1 Posters






With my chosen architects, Zaha Hadid and Enric Miralles, and the chosen buildings Phaeno science center and original concept of Vitra Fire Station and from Miralles, igualada cemetry.I set upon a journey of these chosens buildings concept in relation to each other of Fragmentation and Organized chaos. Although you must forgive me if i say something stupid right now. its 4am. I went on researching both these architects presentation styles and inspirations of not only these particular buildings but a lot of their other works, not in the sense of design. but the inspiration and how it was represented. i found both these architects to have a unique style. miralles with his old age collage techniques of merging photographs and blob drawings and Hadid's artwork waitings. i set on the idea of combining the two and also an experimental course in a way to try these techniques used by the architects. My design is set in a desert area, where the blade walls act like retaining walls and sunking into the land. It resembles world war I bunkers which have been left there for decades and the sand seem to have eaten it up. The building is more in the idea of a sculptural mass with writing imprinted on the walls it almost resembles a cave within with its static materialism and branch like openings. In producing this, i found working with sand to be unique and at times very difficult in getting the texture and dunes right. I cant elaborate too much right now due the the lack of sleep lol.

http://www.mediafire.com/?m0ekob2msobga4c

Sunday, 14 October 2012

5days




4 renders pretty much done, except for one or two things.
added all views in 3d pdf

Friday, 12 October 2012

6day - deadline

Six days to deadline -

Since you would like journal like entries of my progress, ill try and document my production everyday of what has been done.

so far i have
Renders -
exterior at 75%
interior at 40%
montage 30%
top 30%
completed

i have tested the 3D interactive pdf, personally i think its horrible with the material, what i think is pretty cool though is the aspect of having to explore the 3d model without any such program..
i believe im going to look at other ways of showing these aspects with different techniques that i havent finalised with and need some experimentation with.. we shall see...




personally... sand is an rare material to work with it is very different from my last montage. so far the development of the dunes are being worked, although they still need to be adjusted, i think that is the hard part though, so after that its a breeeze..